class My3Vector { |
private: // coordinates, hidden |
static int nvec;... |
double x;... |
Aufruf
classname::methode-name
Nützlich insbesondere für reine utility–Klassen ohne Daten
class MyMath { // define your own Math utility routines |
public: |
static double sqrt( double ); |
... |
double x = MyMath::sqrt(2.);